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From: | James Cloos |
Subject: | Re: [ft] Subpixel rendering for PenTile (and other weird LCD displays)? |
Date: | Thu, 17 Feb 2011 15:28:20 -0500 |
User-agent: | Gnus/5.110011 (No Gnus v0.11) Emacs/24.0.50 (gnu/linux) |
>>>>> "GH" == Graeme H <address@hidden> writes: GH> (http://blog.javia.org/nexus-one-display-and-subpixel-pattern/) (That shows a: RB BR pixel pattern where each R pixel looks like RRG and each B like BBG.) To generate optimal sub-pixel aa'ed text on a display that much different would require new low-level code and filtering. The fact that R and B sub-pixels are twice as wide as G and appear in a bayer-like pattern means that the filtering has to be done on 2x2 blocks of full pixels. It is possible that the resolution is enough that gray aa is sufficient. -JimC -- James Cloos <address@hidden> OpenPGP: 1024D/ED7DAEA6
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