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Re: [ft] Subpixel rendering for PenTile (and other weird LCD displays)?


From: James Cloos
Subject: Re: [ft] Subpixel rendering for PenTile (and other weird LCD displays)?
Date: Thu, 17 Feb 2011 15:28:20 -0500
User-agent: Gnus/5.110011 (No Gnus v0.11) Emacs/24.0.50 (gnu/linux)

>>>>> "GH" == Graeme H <address@hidden> writes:

GH> (http://blog.javia.org/nexus-one-display-and-subpixel-pattern/)

(That shows a:
                RB
                BR

pixel pattern where each R pixel looks like RRG and each B like BBG.)

To generate optimal sub-pixel aa'ed text on a display that much
different would require new low-level code and filtering.

The fact that R and B sub-pixels are twice as wide as G and appear in a
bayer-like pattern means that the filtering has to be done on 2x2 blocks
of full pixels.

It is possible that the resolution is enough that gray aa is sufficient.

-JimC
-- 
James Cloos <address@hidden>         OpenPGP: 1024D/ED7DAEA6



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