glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] GFX for bullet exposion


From: Stéphane Magnenat
Subject: Re: [glob2-devel] GFX for bullet exposion
Date: Thu, 19 Aug 2004 12:36:29 +0200
User-agent: KMail/1.6.2

It is implemented, cvs up && syncdata and report bugs if any... now I go 
eating.

For the next time : remember that sprite numbers starts from 0 included. It 
will spare me some 2 minuts debug, thanks :-)

Steph




reply via email to

[Prev in Thread] Current Thread [Next in Thread]