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Re: [glob2-devel] GFX for bullet exposion

From: cyrille . dunant
Subject: Re: [glob2-devel] GFX for bullet exposion
Date: Thu, 19 Aug 2004 12:38:48 +0200
User-agent: Internet Messaging Program (IMP) 3.2.5

Selon Stéphane Magnenat <address@hidden>:

> It is implemented, cvs up && syncdata and report bugs if any... now I go
> eating.
> For the next time : remember that sprite numbers starts from 0 included. It
> will spare me some 2 minuts debug, thanks :-)
> Steph

?? I started with 0 !

I see you for coffee ?

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