[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [glob2-devel] Forbidden flags - resources
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Forbidden flags - resources |
Date: |
Thu, 19 Aug 2004 10:55:18 -0500 |
User-agent: |
KMail/1.6.2 |
> - I it really necessary? I mean isn't it more interesting for the
> gameplay to be forced to manage your resources correctly than to be able
> to irrigate them to use them massively?
I am starting to think that it is OK the way it is. Really, right now it is
part of the strategy to resist the urge to create units too fast, in order to
conserve your wheat. Also, it seems to help keep the game from reaching a
stalemate, as someone will run out of wheat eventually.
MWM
- Re: [glob2-devel] Forbidden flags, (continued)
- Re: [glob2-devel] Forbidden flags, MOA333, 2004/08/18
- Re: [glob2-devel] Forbidden flags, Gabriel Walt, 2004/08/18
- Re: [glob2-devel] Forbidden flags, Nuage, 2004/08/18
- Re: [glob2-devel] Forbidden flags, MOA333, 2004/08/18
- Re: [glob2-devel] Forbidden flags, MOA333, 2004/08/18
- Re: [glob2-devel] Forbidden flags - gameplay suggestions, Gabriel Walt, 2004/08/18
- Re: [glob2-devel] Forbidden flags - gameplay suggestions, MOA333, 2004/08/18
- Re: [glob2-devel] Forbidden flags - resources, Gabriel Walt, 2004/08/19
- Re: [glob2-devel] Forbidden flags - resources,
Matthew Marshall <=
- Re: [glob2-devel] Forbidden flags - gameplay suggestions, Matthew Marshall, 2004/08/19
- Re: [glob2-devel] Forbidden flags - gameplay suggestions, Emmanuel Eckard, 2004/08/19
- Re: [glob2-devel] Forbidden flags - gameplay suggestions, Gabriel Walt, 2004/08/19
- Comments about 1.0 (was Re: [glob2-devel] Forbidden flags - gameplay suggestions), Stéphane Magnenat, 2004/08/19
- Re: Comments about 1.0 (was Re: [glob2-devel] Forbidden flags - gameplay suggestions), Emmanuel Eckard, 2004/08/19
- Re: Comments about 1.0 (was Re: [glob2-devel] Forbidden flags - gameplay suggestions), Matthew Marshall, 2004/08/19
- [glob2-devel] GFX for bullet exposion, cyrille . dunant, 2004/08/19
- Re: [glob2-devel] GFX for bullet exposion, Stéphane Magnenat, 2004/08/19
- Re: [glob2-devel] GFX for bullet exposion, cyrille . dunant, 2004/08/19
- Re: [glob2-devel] GFX for bullet exposion, Matthew Marshall, 2004/08/19