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Re: [glob2-devel] Call for optimisation (Call over)
From: |
Emmanuel Eckard |
Subject: |
Re: [glob2-devel] Call for optimisation (Call over) |
Date: |
Mon, 13 Sep 2004 10:29:22 +0200 |
User-agent: |
KMail/1.7 |
Problem is, of course, that if Steph keeps on coding everything in the
Universe by himself faster than I can configure my new computer, I'll never
learn ! :D
日曜日 12 9月 2004 23.32、Stephane Magnenat さんは書きました:
> > If someone wants to contribute in an area that is not directly in contact
> > of the core engine, the method : void TextArea::layout(void) in
> > GUITextArea.cpp needs heavy optimisation. It is called each time a text
> > is added, and now redo all the layouting. It is very slow, which makes
> > the GUI unresponsive for big chats on YOG.
> >
> > The best would be to keep a list of tokens, basically words, that are
> > then flow-layouted...
>
> Ok, I just coded the optimisation, this Call is over, sorry
>
> Steph
>
>
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--
Emmanuel Eckard
Ingénieur Physicien dipl. EPFL
Institut de Photonique et Electronique Quantiques
EPFL/SB/IPEQ/GR-FI
Bureau CE 1 631
Tel. +41 21 693 27 05
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