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Re: [glob2-devel] Usability question


From: MOA3333
Subject: Re: [glob2-devel] Usability question
Date: Mon, 18 Oct 2004 02:10:01 +0200
User-agent: Mozilla Thunderbird 0.8 (X11/20040918)

i think it is an intresting hack...for people who dont like to play campaigns as single maps...
it also can be easy to hack...by people who realy want to skip maps.....



Stephane Magnenat wrote:

Hi,

This is a question for users and campaign designers. In glob2, the campaign system works by setting in the map the name of the next map. So campaigns are not specials maps. But in a traditional campaign, one would like to prevent players to jump to any map. What I propose is to have a directory campaign, which holds the first maps. Then a subdirectory for each campaign for subsequent maps. There would be a campaign chooser screen, with recursion disabled so only first maps could be selected. Is it ok for you ? Do you have any suggestion ?

Thanks,

Steph


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