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Re: [glob2-devel] scripting language


From: martin . voelkle
Subject: Re: [glob2-devel] scripting language
Date: Tue, 24 May 2005 15:44:30 +0200
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> >That can be handled by only exposing functions and no direct pointer to
> glob2
> >internal structures.
> >
> >
> Ok, so all game states are found in the script contexts, and not in
> glob2 itself ?

No. Game state is in c++, script state is in the script. The script queries the
game state through exported functions.

Martin




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