glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] Turret and air units


From: Eli
Subject: Re: [glob2-devel] Turret and air units
Date: Fri, 18 Aug 2006 10:31:04 -0400
User-agent: Thunderbird 1.5.0.4 (X11/20060702)

I already did that. Are you  saying that it didn't work?

Stéphane Magnenat wrote:
> If we want to keep powerfull air turrets (which I'm not fully convinced as 
> building air units can also be a good defense against other air units and is 
> much cheaper than turrets), we have to modify air units to avoid enemy 
> turrets otherwise they will only get destroyed while player has no control 
> over their behaviour, which would surely generate frustration and mailing 
> list trafic ;-)
>
> have a nice day,
>
> Steph
>
>   




reply via email to

[Prev in Thread] Current Thread [Next in Thread]