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Re: [glob2-devel] Version 1.0 and maintanship


From: Bradley Arsenault
Subject: Re: [glob2-devel] Version 1.0 and maintanship
Date: Tue, 8 Jan 2008 23:06:16 -0500

On Jan 6, 2008 3:32 PM, Stéphane Magnenat <address@hidden> wrote:
Hi,

In the context of the fosdem presentation, I've been interviewed by mail on
Glob2. One question was "What is missing for a 1.0 release?". I answered the
following:

"We need a stable code base and a balanced gameplay. Furthermore, additional
gaming content such as well tuned campaigns and maps would be welcome.

We also have a long list of improvements we would like to add, but we can
postpone them all until after 1.0."

I feel that we are getting closer to the release.

We also have the problem that Bradley, the official maintainer, has only
erratic connection with Internet. Although not a serious problem for
development, it makes the maintaining job difficult. I suggest that we
officially switch to a community based maintainship, as we are already doing
for integrating patches for example. Bradley, if you disagree, we can stay
with the current situation of course; but I have the feeling that you would
feel better having time to develop and improve things than to have the
responsibility of applying people patches. My feeling is that no one really
has time to be maintainer alone, it is better to have a community-based
maintainship.

What do you think?

Have a nice day,

Steph

I agree. I believed this is what we already had, since many people have come to make contributions.


--
Extra cheese comes at a cost. Bradley Arsenault.
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