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Re: [glob2-devel] Windows Installer - Your thoughts


From: Kieran P
Subject: Re: [glob2-devel] Windows Installer - Your thoughts
Date: Fri, 8 Feb 2008 20:40:31 +1300

Ok. Might keep it for now. But if a lot of maps or campaigns get added in time, the downloading could get quite large. It might be nice to split it up into seperate components, eventually.

Regards
Kieran


On Feb 8, 2008 8:35 PM, Stéphane Magnenat <address@hidden> wrote:
On Friday 08 February 2008 08:26:35 Kieran P wrote:
> Hey everyone,
>
> I'm in the process of updating the NSIS script that makes the windows
> installer, and stumbled upon an idea....
>
> Should we have maps, campaigns, and scripts left out of the installer, and
> allow them as additional components which will be downloaded and installed
> at install time?
>
> From the current download size (11mb installer or so), you'd be looking at
> 1/2 the download size for the core (game and data), and the 1/2 would be
> another exe available on the wiki (or as above, downloading when
> installing).
>
> It might not help (which is why I'm asking here). Do you think many people
> install and just play YOG / make their own maps?
>
> OR do we keep all of it in the main package?

Personally I would you keep everything in the main package. I already now two
cases where someone download glob2 and gives it to someone with no internet
access, and this new distribution model would break this natural behavior.

Yet I would enjoy having mods that uses glob2 virtual filesystem to change
things such as graphics or add maps. All the structure is in place for this.

Have a nice day,

Steph

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