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Re: [glob2-devel] Working on a mac binary, ran into an error
From: |
Michael [Plouj] Ploujnikov |
Subject: |
Re: [glob2-devel] Working on a mac binary, ran into an error |
Date: |
Fri, 8 Feb 2008 09:26:19 -0500 |
On Feb 7, 2008 2:41 PM, Kyle Lutze <address@hidden> wrote:
> AppleBoy$ ./src/glob2
> 2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x46a15f0 of class NSCFArray autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x469c600 of class NSCFString autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x460f0f0 of class NSCFNumber autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.209 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x1939b710 of class NSCFDictionary autoreleased with no pool
> in place - just leaking
> 2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x460e690 of class NSCFNumber autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x193596b0 of class NSCFDictionary autoreleased with no pool
> in place - just leaking
> 2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x193225d0 of class NSCFArray autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.210 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x19360840 of class NSCFArray autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.211 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x46d5560 of class NSCFArray autoreleased with no pool in
> place - just leaking
> 2008-02-07 11:36:24.211 glob2[12497] *** _NSAutoreleaseNoPool():
> Object 0x19391ea0 of class SDL_QuartzWindow autoreleased with no
> pool in place - just leaking
> Segmentation fault
>
>
> I have no idea what any of that means :/
> scons couldn't find the GL libraries so I just commented out the
> exit lines for those in the SConstruct file and just left use opengl
> unchecked in the settings. As soon as I start a game and move the
> mouse it freezes, crashes, then I get the errors above.
>
This might help you with the above error:
http://www.google.ca/search?q=Object+%22of+class%22+%22NSCFString+autoreleased+with+no+pool+in+place+-+just+leaking%22
As far as finding opengl is concerned, see if you can add another if
statement to SConstruct to help scons find the GL libraries on your
machine.
--
Libre Software:
http://www.gnu.org/philosophy/free-sw.html