glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] music?


From: Alokin Nollahwe
Subject: Re: [glob2-devel] music?
Date: Fri, 4 Sep 2009 20:33:17 -0400

I was thinking something like this for battle music:

http://alokinnollahwe.com/randommusic/my%20music/globsketches/globsketch3.1.mp3

it's kind of short, but I could make it longer (as well as the other ones).

On Sat, Aug 29, 2009 at 3:14 AM, Kyle Lutze<address@hidden> wrote:
> I definitely like what you've got so far, it fits quite well with glob2,
> my only question now is what are you going to do for battle music? Keep
> up the good work, can't wait to see it added to the game.
>
> Kyle
>
> Alokin Nollahwe wrote:
>> http://alokinnollahwe.com/randommusic/my%20music/globsketches/
>>
>> I have an updated version of the first sketch, and a new one there.
>> I'll work on more this weekend too.
>>
>> On Sat, Aug 22, 2009 at 8:32 PM, Numbeast .<address@hidden> wrote:
>>
>>> Alokin,
>>>
>>> Length wise I think that's up to your discretion, while users would start to
>>> care if you dumped 500MB of music onto them, you're free to choose any
>>> reasonable length of song that you think works well.
>>>
>>> I look forward to hearing your next sketch, as your first one sounded great.
>>>
>>> P.S.
>>> I hope your operation went well
>>>
>>> On Fri, Aug 21, 2009 at 11:02 AM, Alokin Nollahwe
>>> <address@hidden> wrote:
>>>
>>>> I see what you mean. Although, most RTSs with a jukebox-type thing use
>>>> really mellow tracks, so as not to get in the way.
>>>>
>>>> In that case though, that original sketch should loop just fine. How
>>>> long do you think tracks for this game should be? I will have a new
>>>> sketch to show sometime this weekend, I've actually been out of it all
>>>> week (wisdom teeth operation).
>>>>
>>>> On Thu, Aug 20, 2009 at 5:02 AM, Linus Probert<address@hidden> wrote:
>>>>
>>>>> Yeah, looping version I personally think is nicer for this type of game.
>>>>> Strategy should be in your head not what the next song should be. But if
>>>>> you
>>>>> can make it optional then we abide to all possible demands.
>>>>>
>>>>> Quinn Yee Qin Teh wrote:
>>>>>
>>>>>> I agree with Kai, better do some looping versions for now.
>>>>>>
>>>>>> Personally I'm not too keen on a jukebox system, when I play a game I'd
>>>>>> rather concentrate on the game instead of choosing the track, and I'll
>>>>>> be
>>>>>> expecting the music to control the atmosphere for me based on what's
>>>>>> happening in the game, instead of being expected to control it instead.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Aug 19, 2009 at 9:59 PM, Kai Antweiler <address@hidden
>>>>>> <mailto:address@hidden>> wrote:
>>>>>>
>>>>>>    I would suggest that you make at least some looping versions first.
>>>>>>    Just to be on the safe side.
>>>>>>    You can never know when the music systems will be adjusted unless
>>>>>> you
>>>>>>    do it yourself.
>>>>>>    --
>>>>>>    Kai Antweiler
>>>>>>
>>>>>>
>
>
>
> _______________________________________________
> glob2-devel mailing list
> address@hidden
> http://lists.nongnu.org/mailman/listinfo/glob2-devel
>




reply via email to

[Prev in Thread] Current Thread [Next in Thread]