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[Gnash-commit] gnash ChangeLog server/sprite_instance.cpp


From: Sandro Santilli
Subject: [Gnash-commit] gnash ChangeLog server/sprite_instance.cpp
Date: Tue, 03 Oct 2006 07:35:49 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  06/10/03 07:35:49

Modified files:
        .              : ChangeLog 
        server         : sprite_instance.cpp 

Log message:
        removed unused blocks of code

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.1000&r2=1.1001
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.59&r2=1.60

Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.1000
retrieving revision 1.1001
diff -u -b -r1.1000 -r1.1001
--- ChangeLog   2 Oct 2006 19:23:19 -0000       1.1000
+++ ChangeLog   3 Oct 2006 07:35:49 -0000       1.1001
@@ -1,3 +1,7 @@
+2006-10-03 Sandro Santilli  <address@hidden>
+
+       * server/sprite_instance.cpp: removed unused blocks of code.
+
 2006-10-02 Sandro Santilli  <address@hidden>
 
        * gui/Player.cpp (run): set base url before parsing.

Index: server/sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -b -r1.59 -r1.60
--- server/sprite_instance.cpp  24 Sep 2006 18:11:43 -0000      1.59
+++ server/sprite_instance.cpp  3 Oct 2006 07:35:49 -0000       1.60
@@ -1548,52 +1548,6 @@
 
 }
 
-#if 0
-// _root movieclip advance
-void sprite_instance::advance_root(float delta_time)
-{
-       //GNASH_REPORT_FUNCTION;
-
-       assert ( get_root()->get_root_movie() == this );
-
-       movie_definition* md = get_movie_definition();
-
-       // Load next frame if available (+2 as m_current_frame is 0-based)
-       //
-       // We do this inside advance_root to make sure
-       // it's only for a root sprite (not a sprite defined
-       // by DefineSprite!)
-       md->ensure_frame_loaded(min(get_current_frame()+2, get_frame_count()));
-
-       m_time_remainder += delta_time;
-
-       // Check for the end of frame
-       if (m_time_remainder >= m_frame_time)
-       {
-
-               // Vitaly: random should go continuously that:
-               // 1. after restart of the player the situation has not repeated
-               // 2. by different machines the random gave different numbers
-               tu_random::next_random();
-
-               m_time_remainder -= m_frame_time;
-               advance_sprite(delta_time);
-
-               if (m_on_event_load_called == false)
-               {
-                       on_event(event_id::LOAD);       // root onload
-                       m_on_event_load_called = true;
-               }
-
-               m_time_remainder = fmod(m_time_remainder, m_frame_time);
-       }
-       else
-       {
-//     log_msg("no time remained");
-       }
-}
-#endif
-
 // child movieclip advance
 void sprite_instance::advance(float delta_time)
 {
@@ -1618,68 +1572,6 @@
        m_on_event_load_called = true;
 }
 
-#if 0
-void sprite_instance::advance(float delta_time)
-{
-//     GNASH_REPORT_FUNCTION;
-
-// Keep this (particularly m_as_environment) alive during execution!
-       smart_ptr<as_object>    this_ptr(this);
-
-       assert(m_def != NULL && m_root != NULL);
-
-       // Advance everything in the display list.
-       m_display_list.advance(delta_time);
-
-       // mouse drag.
-       character::do_mouse_drag();
-
-       m_time_remainder += delta_time;
-
-       const float     frame_time = 1.0f / m_root->get_frame_rate();   // @@ 
cache this
-
-       // Check for the end of frame
-       if (m_time_remainder >= frame_time)
-       {
-               m_time_remainder -= frame_time;
-
-               // Update current and next frames.
-               if (m_play_state == PLAY)
-               {
-                       int frame_count = m_def->get_frame_count();
-                       if ( m_current_frame == frame_count && frame_count > 1 )
-                       {
-                               m_display_list.reset();
-                       }
-
-                       int current_frame0 = m_current_frame;
-                       increment_frame_and_check_for_loop();
-
-                       // Execute the current frame's tags.
-                       if (m_current_frame != current_frame0)
-                       {
-                               execute_frame_tags(m_current_frame);
-                       }
-               }
-
-               // Dispatch onEnterFrame event.
-               on_event(event_id::ENTER_FRAME);
-
-               do_actions();
-
-               //we don't have the concept of a DisplayList update anymore
-               //m_display_list.update();
-       }
-
-       // Skip excess time.  TODO root caller should
-       // loop to prevent this happening; probably
-       // only root should keep m_time_remainder, and
-       // advance(dt) should be a discrete tick()
-       // with no dt.
-       m_time_remainder = fmod(m_time_remainder, frame_time);
-}
-#endif
-
 void
 sprite_instance::execute_frame_tags(size_t frame, bool state_only)
 {
@@ -2034,12 +1926,6 @@
 
 int sprite_instance::get_id_at_depth(int depth)
 {
-#if 0 // don't mess with DisplayList indexes
-    int        index = m_display_list.get_display_index(depth);
-    if (index == -1) return -1;
-
-    character* ch = 
m_display_list.get_display_object(index).m_character.get_ptr();
-#endif
     character* ch = m_display_list.get_character_at_depth(depth);
     if ( ! ch ) return -1;
     else return ch->get_id();
@@ -2193,26 +2079,6 @@
        HeightFinder f;
        m_display_list.visitForward(f);
        return f.getHeight(); 
-
-#if 0 // rewritten to use the visitor pattern
-
-    int i, n = m_display_list.get_character_count();
-    character* ch;
-    for (i=0; i < n; i++)
-       {
-           ch = m_display_list.get_character(i);
-           if (ch != NULL)
-               {
-                   float       ch_h = ch->get_height();
-                   if (ch_h > h)
-                       {
-                           h = ch_h;
-                       }
-               }
-       }
-    return h;
-
-#endif // 0
 }
 
 float sprite_instance::get_width() 
@@ -2220,25 +2086,6 @@
        WidthFinder f;
        m_display_list.visitForward(f);
        return f.getWidth(); 
-
-#if 0 // rewritten to use visitor pattern
-    int i, n = m_display_list.get_character_count();
-    character* ch;
-    for (i = 0; i < n; i++)
-       {
-           ch = m_display_list.get_character(i);
-           if (ch != NULL)
-               {
-                   float ch_w = ch->get_width();
-                   if (ch_w > w)
-                       {
-                           w = ch_w;
-                       }
-               }
-       }
-
-    return w;
-#endif
 }
 
 void sprite_instance::do_something(void *timer)




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