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[Gnash-commit] gnash ChangeLog server/sprite_instance.cpp
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog server/sprite_instance.cpp |
Date: |
Tue, 03 Oct 2006 07:35:49 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 06/10/03 07:35:49
Modified files:
. : ChangeLog
server : sprite_instance.cpp
Log message:
removed unused blocks of code
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.1000&r2=1.1001
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.59&r2=1.60
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.1000
retrieving revision 1.1001
diff -u -b -r1.1000 -r1.1001
--- ChangeLog 2 Oct 2006 19:23:19 -0000 1.1000
+++ ChangeLog 3 Oct 2006 07:35:49 -0000 1.1001
@@ -1,3 +1,7 @@
+2006-10-03 Sandro Santilli <address@hidden>
+
+ * server/sprite_instance.cpp: removed unused blocks of code.
+
2006-10-02 Sandro Santilli <address@hidden>
* gui/Player.cpp (run): set base url before parsing.
Index: server/sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -b -r1.59 -r1.60
--- server/sprite_instance.cpp 24 Sep 2006 18:11:43 -0000 1.59
+++ server/sprite_instance.cpp 3 Oct 2006 07:35:49 -0000 1.60
@@ -1548,52 +1548,6 @@
}
-#if 0
-// _root movieclip advance
-void sprite_instance::advance_root(float delta_time)
-{
- //GNASH_REPORT_FUNCTION;
-
- assert ( get_root()->get_root_movie() == this );
-
- movie_definition* md = get_movie_definition();
-
- // Load next frame if available (+2 as m_current_frame is 0-based)
- //
- // We do this inside advance_root to make sure
- // it's only for a root sprite (not a sprite defined
- // by DefineSprite!)
- md->ensure_frame_loaded(min(get_current_frame()+2, get_frame_count()));
-
- m_time_remainder += delta_time;
-
- // Check for the end of frame
- if (m_time_remainder >= m_frame_time)
- {
-
- // Vitaly: random should go continuously that:
- // 1. after restart of the player the situation has not repeated
- // 2. by different machines the random gave different numbers
- tu_random::next_random();
-
- m_time_remainder -= m_frame_time;
- advance_sprite(delta_time);
-
- if (m_on_event_load_called == false)
- {
- on_event(event_id::LOAD); // root onload
- m_on_event_load_called = true;
- }
-
- m_time_remainder = fmod(m_time_remainder, m_frame_time);
- }
- else
- {
-// log_msg("no time remained");
- }
-}
-#endif
-
// child movieclip advance
void sprite_instance::advance(float delta_time)
{
@@ -1618,68 +1572,6 @@
m_on_event_load_called = true;
}
-#if 0
-void sprite_instance::advance(float delta_time)
-{
-// GNASH_REPORT_FUNCTION;
-
-// Keep this (particularly m_as_environment) alive during execution!
- smart_ptr<as_object> this_ptr(this);
-
- assert(m_def != NULL && m_root != NULL);
-
- // Advance everything in the display list.
- m_display_list.advance(delta_time);
-
- // mouse drag.
- character::do_mouse_drag();
-
- m_time_remainder += delta_time;
-
- const float frame_time = 1.0f / m_root->get_frame_rate(); // @@
cache this
-
- // Check for the end of frame
- if (m_time_remainder >= frame_time)
- {
- m_time_remainder -= frame_time;
-
- // Update current and next frames.
- if (m_play_state == PLAY)
- {
- int frame_count = m_def->get_frame_count();
- if ( m_current_frame == frame_count && frame_count > 1 )
- {
- m_display_list.reset();
- }
-
- int current_frame0 = m_current_frame;
- increment_frame_and_check_for_loop();
-
- // Execute the current frame's tags.
- if (m_current_frame != current_frame0)
- {
- execute_frame_tags(m_current_frame);
- }
- }
-
- // Dispatch onEnterFrame event.
- on_event(event_id::ENTER_FRAME);
-
- do_actions();
-
- //we don't have the concept of a DisplayList update anymore
- //m_display_list.update();
- }
-
- // Skip excess time. TODO root caller should
- // loop to prevent this happening; probably
- // only root should keep m_time_remainder, and
- // advance(dt) should be a discrete tick()
- // with no dt.
- m_time_remainder = fmod(m_time_remainder, frame_time);
-}
-#endif
-
void
sprite_instance::execute_frame_tags(size_t frame, bool state_only)
{
@@ -2034,12 +1926,6 @@
int sprite_instance::get_id_at_depth(int depth)
{
-#if 0 // don't mess with DisplayList indexes
- int index = m_display_list.get_display_index(depth);
- if (index == -1) return -1;
-
- character* ch =
m_display_list.get_display_object(index).m_character.get_ptr();
-#endif
character* ch = m_display_list.get_character_at_depth(depth);
if ( ! ch ) return -1;
else return ch->get_id();
@@ -2193,26 +2079,6 @@
HeightFinder f;
m_display_list.visitForward(f);
return f.getHeight();
-
-#if 0 // rewritten to use the visitor pattern
-
- int i, n = m_display_list.get_character_count();
- character* ch;
- for (i=0; i < n; i++)
- {
- ch = m_display_list.get_character(i);
- if (ch != NULL)
- {
- float ch_h = ch->get_height();
- if (ch_h > h)
- {
- h = ch_h;
- }
- }
- }
- return h;
-
-#endif // 0
}
float sprite_instance::get_width()
@@ -2220,25 +2086,6 @@
WidthFinder f;
m_display_list.visitForward(f);
return f.getWidth();
-
-#if 0 // rewritten to use visitor pattern
- int i, n = m_display_list.get_character_count();
- character* ch;
- for (i = 0; i < n; i++)
- {
- ch = m_display_list.get_character(i);
- if (ch != NULL)
- {
- float ch_w = ch->get_width();
- if (ch_w > w)
- {
- w = ch_w;
- }
- }
- }
-
- return w;
-#endif
}
void sprite_instance::do_something(void *timer)
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