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Re: [Gnash-commit] gnash ChangeLog server/sprite_instance.h server...


From: zou lunkai
Subject: Re: [Gnash-commit] gnash ChangeLog server/sprite_instance.h server...
Date: Mon, 9 Apr 2007 08:57:19 +0800

(1)think about a hard-coded frame number within ActionGotoFrame tag,
of course it might be a value greater than total frames

yes, it's true for version 4,5,6,7,8.(not tested for other version)


(2)And another  reason I didn't clamp it here is that if the specified
frame number is
greater than total frames, the expected behavious is jumping to the
last frame but not pushing the actions of the last frame.

true again for version 4,5,6,7,8 as tested here.


>
> think about a hard-coded frame number within ActionGotoFrame tag, of
> course it might be a value greater than total frames. And another
> reason I didn't clamp it here is that if the specified frame number is
> greater than total frames, the expected behavious is jumping to the
> last frame but not pushing the actions of the last frame. So it's
> slightly different as the ActionGotoFrame(last_frame).

Is this true for all SWF versions and all player versions ?

--strk;





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