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Re: [Gnash-commit] gnash ChangeLog testsuite/misc-ming.all/Makefil...


From: zou lunkai
Subject: Re: [Gnash-commit] gnash ChangeLog testsuite/misc-ming.all/Makefil...
Date: Thu, 10 May 2007 10:38:02 +0800

The old one (now at depth 10) is still there, visible, but can not be
+ * accessible by ActionScript anymore as it's name has been overridden by the
+ * reconstructed instance.
Have you tried  AS method: getInstanceAtDepth(10)?


On 5/10/07, Sandro Santilli <address@hidden> wrote:
CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  07/05/09 21:23:38

Modified files:
       .              : ChangeLog
       testsuite/misc-ming.all: Makefile.am
Added files:
       testsuite/misc-ming.all: displaylist_depths_test2.c

Log message:
               * testsuite/misc-ming.all/: Makefile.am, 
displaylist_depths_test2.c:
                 New test showing the effects of a swapDepth moving a static
                 instance to the dynamic zone when jumping back to a frame in 
which
                 the char is supposed to be at it's original depth.
                 Incredibly, Gnash passes all tests, except a couple which are 
due
                 to the way we implemented "soft references" and that makes it
                 hard to test for actual existance of the old instance.

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.3145&r2=1.3146
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-ming.all/Makefile.am?cvsroot=gnash&r1=1.103&r2=1.104
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-ming.all/displaylist_depths_test2.c?cvsroot=gnash&rev=1.1

Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.3145
retrieving revision 1.3146
diff -u -b -r1.3145 -r1.3146
--- ChangeLog   9 May 2007 16:02:19 -0000       1.3145
+++ ChangeLog   9 May 2007 21:23:38 -0000       1.3146
@@ -1,3 +1,13 @@
+2007-05-09 Sandro Santilli <address@hidden>
+
+       * testsuite/misc-ming.all/: Makefile.am, displaylist_depths_test2.c:
+         New test showing the effects of a swapDepth moving a static
+         instance to the dynamic zone when jumping back to a frame in which
+         the char is supposed to be at it's original depth.
+         Incredibly, Gnash passes all tests, except a couple which are due
+         to the way we implemented "soft references" and that makes it
+         hard to test for actual existance of the old instance.
+
 2007-05-09 Udo Giacomozzi <address@hidden>

       * testsuite/misc-ming.all/DrawingApiTestRunner.cpp: fix ambiguous

Index: testsuite/misc-ming.all/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/testsuite/misc-ming.all/Makefile.am,v
retrieving revision 1.103
retrieving revision 1.104
diff -u -b -r1.103 -r1.104
--- testsuite/misc-ming.all/Makefile.am 9 May 2007 15:00:53 -0000       1.103
+++ testsuite/misc-ming.all/Makefile.am 9 May 2007 21:23:38 -0000       1.104
@@ -77,6 +77,7 @@
       place_and_remove_object_test \
       place_and_remove_object_insane_test \
       displaylist_depths_test \
+       displaylist_depths_test2 \
       masks_test \
       attachMovieTest \
       attachMovieTestRunner \
@@ -153,6 +154,7 @@
       reverse_execute_PlaceObject2_test1runner \
       reverse_execute_PlaceObject2_test2runner \
       displaylist_depths_testrunner \
+       displaylist_depths_test2runner \
       get_frame_number_testrunner \
       frame_label_testrunner \
       path_format_testrunner \
@@ -419,6 +421,20 @@
       sh $< -r5 $(top_builddir) displaylist_depths_test.swf > $@
       chmod 755 $@

+displaylist_depths_test2_SOURCES =     \
+       displaylist_depths_test2.c      \
+       ming_utils.h            \
+       ming_utils.c            \
+       $(NULL)
+displaylist_depths_test2_LDADD = $(MING_LIBS)
+
+displaylist_depths_test2.swf: displaylist_depths_test2
+       ./displaylist_depths_test2 $(top_srcdir)/testsuite/media
+
+displaylist_depths_test2runner: $(srcdir)/../generic-testrunner.sh 
displaylist_depths_test2.swf
+       sh $< -r5 $(top_builddir) displaylist_depths_test2.swf > $@
+       chmod 755 $@
+
 masks_test_SOURCES =   \
       masks_test.c    \
       ming_utils.h            \
@@ -1098,6 +1114,7 @@
       reverse_execute_PlaceObject2_test1runner \
       reverse_execute_PlaceObject2_test2runner \
       displaylist_depths_testrunner \
+       displaylist_depths_test2runner \
       matrix_testrunner \
       get_frame_number_testrunner \
       frame_label_testrunner \

Index: testsuite/misc-ming.all/displaylist_depths_test2.c
===================================================================
RCS file: testsuite/misc-ming.all/displaylist_depths_test2.c
diff -N testsuite/misc-ming.all/displaylist_depths_test2.c
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ testsuite/misc-ming.all/displaylist_depths_test2.c  9 May 2007 21:23:38 
-0000       1.1
@@ -0,0 +1,177 @@
+/*
+ *   Copyright (C) 2007 Free Software Foundation, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ *
+ */
+
+/*
+ * Sandro Santilli, address@hidden
+ *
+ * Test how swapDepth affects DisplayList refresh on gotoAndPlay(current-X).
+ * A character is placed at depth 3 (-16381) and moved to the right for a 
couple of frames
+ * using PlaceObject2 tag.
+ * After that, the placed instance is moved from depth -16381 to depth 10 
(dynamic zone)
+ * and a jump-back is issued to the frame containing the right-shift static 
transform.
+ *
+ * Expected behaviour is that the gotoFrame() reconstructs the DisplayList so 
that
+ * depth -16381 is taken by the character and transformed exactly as specified 
by
+ * PlaceObject2 tag. This is a *new* instance, altought it uses the same name 
as the
+ * old one. The old one (now at depth 10) is still there, visible, but can not 
be
+ * accessible by ActionScript anymore as it's name has been overridden by the
+ * reconstructed instance.
+ *
+ * run as ./displaylist_depths_test2
+ */
+
+#include "ming_utils.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <ming.h>
+
+#define OUTPUT_VERSION 6
+#define OUTPUT_FILENAME "displaylist_depths_test2.swf"
+
+SWFDisplayItem add_static_mc(SWFMovie mo, const char* name, int depth, int x, 
int y, int width, int height);
+
+SWFDisplayItem
+add_static_mc(SWFMovie mo, const char* name, int depth, int x, int y, int 
width, int height)
+{
+       SWFShape sh;
+       SWFMovieClip mc, mc2;
+       SWFDisplayItem it;
+
+       sh = make_fill_square (-(width/2), -(height/2), width, height, 255, 0, 
0, 255, 0, 0);
+       mc = newSWFMovieClip();
+       SWFMovieClip_add(mc, (SWFBlock)sh);
+
+       SWFMovieClip_nextFrame(mc);
+
+       it = SWFMovie_add(mo, (SWFBlock)mc);
+       SWFDisplayItem_setDepth(it, depth);
+       SWFDisplayItem_moveTo(it, x, y);
+       SWFDisplayItem_setName(it, name);
+       SWFDisplayItem_addAction(it, newSWFAction("_root.note(this+' 
onClipConstruct'); _root.depth3constructed++;"), SWFACTION_CONSTRUCT);
+
+       return it;
+}
+
+
+int
+main(int argc, char** argv)
+{
+       SWFMovie mo;
+       SWFMovieClip dejagnuclip;
+       int i;
+       SWFDisplayItem it1,it2,it3,it4;
+
+
+       const char *srcdir=".";
+       if ( argc>1 )
+               srcdir=argv[1];
+       else
+       {
+               //fprintf(stderr, "Usage: %s <mediadir>\n", argv[0]);
+               //return 1;
+       }
+
+       Ming_init();
+       mo = newSWFMovieWithVersion(OUTPUT_VERSION);
+       SWFMovie_setDimension(mo, 800, 600);
+       SWFMovie_setRate (mo, 2);
+
+       dejagnuclip = get_dejagnu_clip((SWFBlock)get_default_font(srcdir), 10, 
0, 0, 800, 600);
+       SWFMovie_add(mo, (SWFBlock)dejagnuclip);
+       SWFMovie_nextFrame(mo);
+
+       // Frame 2: Add a static movieclip at depth 3 with origin at 10,200
+       it1 = add_static_mc(mo, "static3", 3, 10, 200, 20, 20);
+       add_actions(mo,
+               "static3.myThing = 'guess';"
+               "check_equals(static3._x, 10);"
+               "check_equals(static3.myThing, 'guess');"
+               "check_equals(static3.getDepth(), -16381);"
+               );
+       SWFMovie_nextFrame(mo);
+
+       // Frame 3: nothing new
+       SWFMovie_nextFrame(mo);
+
+       // Frame 4: move character at depth 3 to position 50,200
+       SWFDisplayItem_moveTo(it1, 50, 200);
+       add_actions(mo,
+               "check_equals(static3._x, 50);"
+               "check_equals(static3.getDepth(), -16381);"
+               );
+       SWFMovie_nextFrame(mo);
+
+       // Frame 5: move character at depth 3 to position 100,200
+       SWFDisplayItem_moveTo(it1, 200, 200);
+       add_actions(mo,
+               "check_equals(static3.myThing, 'guess');"
+               "check_equals(static3._x, 200);"
+               "check_equals(static3.getDepth(), -16381);"
+               );
+       SWFMovie_nextFrame(mo);
+
+       // Frame 6: change depth character at depth 3 to depth 10 (dynamic zone)
+       add_actions(mo,
+               "static3.swapDepths(10);"
+               "check_equals(static3.getDepth(), 10);"
+               "static3._rotation = 45;"
+               "check_equals(static3.myThing, 'guess');"
+               );
+       SWFMovie_nextFrame(mo);
+
+       // Frame 7: go to frame 3 and see if the PlaceObject2 in frame 4
+       //          is able to change the position back to 50,200
+       //          (it's at 100,200 now!)
+       add_actions(mo,
+
+               "check_equals(static3.myThing, 'guess');"
+
+               // Store a reference to the static3 instance
+               // before overriding its name
+               "dynRef = static3;"
+
+               // this repopulates depth -16381 with a *new* instance
+               "gotoAndStop(4);"
+
+               // static3 doesn't refer to the dynamic object anymore !
+               "check_equals(typeof(static3.myThing), 'undefined');"
+
+               // but the reference still does !!
+               // Gnash fails here due to it's implementation of "soft 
references"
+               // ... argh ...
+               // TODO: use a MovieTester based test runner to check for actual
+               //       existance of the old (dynamicized) instance by looking
+               //       at the real DisplayList and at the rendered buffer
+               //
+               "xcheck_equals(dynRef.myThing, 'guess');"
+               "xcheck_equals(dynRef.getDepth(), 10);"
+
+               "check_equals(static3.getDepth(), -16381);"
+               "check_equals(static3._x, 50);"
+               "check_equals(depth3constructed, 2);"
+               "totals();"
+               );
+       SWFMovie_nextFrame(mo);
+
+       //Output movie
+       puts("Saving " OUTPUT_FILENAME );
+       SWFMovie_save(mo, OUTPUT_FILENAME);
+
+       return 0;
+}


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