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Re: [Gnash-commit] gnash ChangeLog libbase/FLVParser.cpp libbase/F...

From: strk
Subject: Re: [Gnash-commit] gnash ChangeLog libbase/FLVParser.cpp libbase/F...
Date: Wed, 16 May 2007 21:10:26 +0200

On Wed, May 16, 2007 at 06:22:32PM +0000, Tomas Groth wrote:

> +     /// Returns the "bufferlength", meaning the differens between the
> +     /// current frames timestamp and the timestamp of the last parseable
> +     /// frame. Returns the difference in milliseconds.
> +     uint32_t getBufferLength();

I'm not sure this is what we really need.
If this is what you get by reading NetStream.bufferLength
then I'd expect it to decrease and increase as the stream goes.
In any way I'd expect it to NEVER become == total length if
we play while buffering.

Did you make some tests for this ?


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