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Re: [Gnash-commit] gnash/server/asobj NetStream.cpp NetStream.h


From: Sandro Santilli
Subject: Re: [Gnash-commit] gnash/server/asobj NetStream.cpp NetStream.h
Date: Wed, 30 May 2007 16:15:34 +0200

On Wed, May 30, 2007 at 03:01:00PM +0200, Tomas Groth wrote:
> 
> --- Sandro Santilli <address@hidden> skrev:
> 
> > > then yes.
> > 
> > I mean that the Flash platform has the concept of a NetStream Buffer that
> > fills
> > and flushes and I'm trying to understand how is this modeled in Gnash.
> > 
> > A thread should be fillign the buffer, and another thread should be flushing
> > it (by displaying portions of it).
> > 
> > LoadThread::getBytesLoaded() is likely *not* this buffer, for a couple of
> > reasons:
> > 
> >     1) Can't be misured with "time" units (just bytes)
> Actually it can. Using FLVParser::getBufferLength()

That's not LoadThread, but FLVParser.
For whoever is reading.. we're discussing this in IRC, will post a dataflow 
diagram
when we're done...

--strk;




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