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[Gnash-commit] gnash ChangeLog server/parser/shape_character_d...


From: Sandro Santilli
Subject: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...
Date: Mon, 27 Aug 2007 18:39:20 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  07/08/27 18:39:20

Modified files:
        .              : ChangeLog 
        server/parser  : shape_character_def.cpp 

Log message:
                * server/parser/shape_character_def.cpp (read): use ints for 
twips
                  values, convert to float only when needed (construction of the
                  edges and paths). [last patch was bogus]

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.4125&r2=1.4126
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/shape_character_def.cpp?cvsroot=gnash&r1=1.36&r2=1.37

Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.4125
retrieving revision 1.4126
diff -u -b -r1.4125 -r1.4126
--- ChangeLog   27 Aug 2007 18:14:44 -0000      1.4125
+++ ChangeLog   27 Aug 2007 18:39:19 -0000      1.4126
@@ -1,3 +1,9 @@
+2007-08-28 Sandro Santilli <address@hidden>
+
+       * server/parser/shape_character_def.cpp (read): use ints for twips
+         values, convert to float only when needed (construction of the
+         edges and paths). [last patch was bogus]
+
 2007-08-28 Chad Musick <address@hidden>
 
        * server/asobj/BlurFilter_as.cpp,.h

Index: server/parser/shape_character_def.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/parser/shape_character_def.cpp,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -b -r1.36 -r1.37
--- server/parser/shape_character_def.cpp       27 Aug 2007 17:28:02 -0000      
1.36
+++ server/parser/shape_character_def.cpp       27 Aug 2007 18:39:19 -0000      
1.37
@@ -17,7 +17,7 @@
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 //
 
-/* $Id: shape_character_def.cpp,v 1.36 2007/08/27 17:28:02 strk Exp $ */
+/* $Id: shape_character_def.cpp,v 1.37 2007/08/27 18:39:19 strk Exp $ */
 
 // Based on the public domain shape.cpp of Thatcher Ulrich <address@hidden> 
2003
 
@@ -219,7 +219,7 @@
     // is simple but not optimally efficient.
     int        fill_base = 0;
     int        line_base = 0;
-    float      x = 0, y = 0;
+    int                x = 0, y = 0;
     path       current_path;
 
 #define SHAPE_LOG 0
@@ -255,8 +255,8 @@
                int     move_x = in->read_sint(num_move_bits);
                int     move_y = in->read_sint(num_move_bits);
 
-               x = (float) move_x;
-               y = (float) move_y;
+               x = move_x;
+               y = move_y;
 
                // Set the beginning of the path.
                current_path.m_ax = x;
@@ -434,10 +434,10 @@
            if (edge_flag == 0) {
                // curved edge
                int num_bits = 2 + in->read_uint(4);
-               float   cx = x + in->read_sint(num_bits);
-               float   cy = y + in->read_sint(num_bits);
-               float   ax = cx + in->read_sint(num_bits);
-               float   ay = cy + in->read_sint(num_bits);
+               int     cx = x + in->read_sint(num_bits);
+               int     cy = y + in->read_sint(num_bits);
+               int     ax = cx + in->read_sint(num_bits);
+               int     ay = cy + in->read_sint(num_bits);
 
 #if SHAPE_LOG
                IF_VERBOSE_PARSE (
@@ -452,20 +452,20 @@
            } else {
                // straight edge
                int     num_bits = 2 + in->read_uint(4);
-               int     line_flag = in->read_uint(1);
-               float   dx = 0, dy = 0;
+               bool    line_flag = in->read_bit();
+               int     dx = 0, dy = 0;
                if (line_flag) {
                    // General line.
-                   dx = (float) in->read_sint(num_bits);
-                   dy = (float) in->read_sint(num_bits);
+                   dx = in->read_sint(num_bits);
+                   dy = in->read_sint(num_bits);
                } else {
-                   int vert_flag = in->read_uint(1);
+                   bool vert_flag = in->read_bit();
                    if (vert_flag == 0) {
                        // Horizontal line.
-                       dx = (float) in->read_sint(num_bits);
+                       dx = in->read_sint(num_bits);
                    } else {
                        // Vertical line.
-                       dy = (float) in->read_sint(num_bits);
+                       dy = in->read_sint(num_bits);
                    }
                }
 




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