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[Gnash-commit] gnash/server sprite_instance.cpp


From: Sandro Santilli
Subject: [Gnash-commit] gnash/server sprite_instance.cpp
Date: Tue, 27 Nov 2007 16:03:20 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  07/11/27 16:03:20

Modified files:
        server         : sprite_instance.cpp 

Log message:
        Oops, accidentally committed an extraneous patch

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.399&r2=1.400

Patches:
Index: sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.399
retrieving revision 1.400
diff -u -b -r1.399 -r1.400
--- sprite_instance.cpp 27 Nov 2007 15:39:41 -0000      1.399
+++ sprite_instance.cpp 27 Nov 2007 16:03:20 -0000      1.400
@@ -3458,7 +3458,6 @@
        // when to really queue and when rather to execute immediately the 
        // events with priority INITIALIZE or CONSTRUCT ...
        //
-#if 0
        if ( isDynamic() )
        {
 #ifdef GNASH_DEBUG
@@ -3469,7 +3468,6 @@
        }
        else
        {
-#endif
 #ifdef GNASH_DEBUG
                log_debug("Queuing INITIALIZE event for sprite %s", 
getTarget().c_str());
 #endif
@@ -3480,7 +3478,7 @@
 #endif
                std::auto_ptr<ExecutableCode> code ( new ConstructEvent(this) );
                _vm.getRoot().pushAction(code, movie_root::apCONSTRUCT);
-       //}
+       }
 
        // Now execute frame tags and take care of queuing the LOAD event.
        //




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