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[Gnash-commit] gnash/server sprite_instance.cpp


From: Sandro Santilli
Subject: [Gnash-commit] gnash/server sprite_instance.cpp
Date: Mon, 18 Feb 2008 11:29:07 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  08/02/18 11:29:07

Modified files:
        server         : sprite_instance.cpp 

Log message:
        reduce debugging noise

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.477&r2=1.478

Patches:
Index: sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.477
retrieving revision 1.478
diff -u -b -r1.477 -r1.478
--- sprite_instance.cpp 15 Feb 2008 10:12:55 -0000      1.477
+++ sprite_instance.cpp 18 Feb 2008 11:29:07 -0000      1.478
@@ -2539,12 +2539,12 @@
         if ( ! def ) break; // must be a loaded movie (loadMovie doesn't mark 
it as "dynamic" - should it? no, or getBytesLoaded will always return 0)
         if ( def->getRegisteredClass() ) break; // if it has a registered 
class it can have an onLoad in prototype...
 
-//#ifdef GNASH_DEBUG
+#ifdef GNASH_DEBUG
         log_debug("Sprite %s (depth %d) won't check for user-defined LOAD 
event (is not dynamic, has a parent, "
                "no registered class and no clip events defined)",
                getTarget().c_str(), get_depth());
         testInvariant();
-//#endif
+#endif
         return called;
     } while (0);
       




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