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Re: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/movie_def_impl.c


From: Sandro Santilli
Subject: Re: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/movie_def_impl.cpp [gnash_0_8_3_branch]
Date: Fri, 16 May 2008 08:39:53 +0200

On Fri, May 16, 2008 at 09:52:17AM +0800, zou lunkai wrote:
> > Hello Sandro,
> >
> > Thursday, May 15, 2008, 8:00:25 PM, you wrote:
> > >> Normal limit is 120 fps!
> >
> > To clarify: this is the maximum value you can set in the IDE.
> >
> 
> 120 should be better. The real fps can be even much higher than 120
> though, but doesn't make much sense. '84' sounds like a mystery
> number, which is a bit misleading for future improvment.

Any number is a mystery one.
Before my patch it was 65535.
With my patch it's a constant used for both the 0 case
and anything higher then that.
Feel free to set back to that number.
Note that we read a 16bit number and divide by 256 in the non-zero
case, which leads to a max of 256 specifyable by SWF.

If we change the way we interpret the frame rate (by compile-time
time-slices) 0 would also be ok (ie: we'd advance at every hear-beat).

--strk;




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