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[Gnash-commit] /srv/bzr/gnash/trunk r9963: Test for onSoundComplete and
From: |
Benjamin Wolsey |
Subject: |
[Gnash-commit] /srv/bzr/gnash/trunk r9963: Test for onSoundComplete and duration. |
Date: |
Wed, 08 Oct 2008 13:58:12 +0200 |
User-agent: |
Bazaar (1.5) |
------------------------------------------------------------
revno: 9963
committer: Benjamin Wolsey <address@hidden>
branch nick: trunk
timestamp: Wed 2008-10-08 13:58:12 +0200
message:
Test for onSoundComplete and duration.
modified:
testsuite/misc-ming.all/EmbeddedSoundTest-Runner.cpp
testsuite/misc-ming.all/EmbeddedSoundTest.c
=== modified file 'testsuite/misc-ming.all/EmbeddedSoundTest-Runner.cpp'
--- a/testsuite/misc-ming.all/EmbeddedSoundTest-Runner.cpp 2008-10-08
10:47:01 +0000
+++ b/testsuite/misc-ming.all/EmbeddedSoundTest-Runner.cpp 2008-10-08
11:58:12 +0000
@@ -25,6 +25,8 @@
#include "character.h"
#include "DisplayList.h"
#include "log.h"
+#include "GnashSleep.h"
+#include "VM.h"
#include "check.h"
#include <string>
@@ -45,14 +47,25 @@
sprite_instance* root = tester.getRootMovie();
assert(root);
+ VM& vm = root->getVM();
+ string_table& st = vm.getStringTable();
+
const size_t framecount = root->get_frame_count();
- while (true)
- {
- if (root->get_current_frame() + 1 == framecount) break;
-
- tester.advance();
- }
+ // 20 x 0.75 seconds = 15 in total. The sound should last
+ // 13.74 seconds.
+ for (size_t i = 0; i < 20; ++i)
+ {
+ while (true)
+ {
+ if (root->get_current_frame() + 1 == framecount) break;
+ tester.advance();
+
+ }
+ gnashSleep(750000);
+ }
+ as_value eot;
+ check(root->get_member(st.find("finished"), &eot));
}
=== modified file 'testsuite/misc-ming.all/EmbeddedSoundTest.c'
--- a/testsuite/misc-ming.all/EmbeddedSoundTest.c 2008-10-08 11:48:53
+0000
+++ b/testsuite/misc-ming.all/EmbeddedSoundTest.c 2008-10-08 11:58:12
+0000
@@ -72,10 +72,10 @@
SWF_SOUND_16BITS |
SWF_SOUND_STEREO);
- SWFMovie_addExport(mo, (SWFSound)soundMP3a, "somp3a");
- SWFMovie_addExport(mo, (SWFSound)soundMP3b, "somp3b");
- SWFMovie_addExport(mo, (SWFSound)soundMP3c, "somp3c");
- SWFMovie_addExport(mo, (SWFSound)soundMP3d, "somp3d");
+ SWFMovie_addExport(mo, (SWFSound)soundMP3a, "mono22_mp2");
+ SWFMovie_addExport(mo, (SWFSound)soundMP3b, "mono22_mp2b");
+ SWFMovie_addExport(mo, (SWFSound)soundMP3c, "stereo8_mp3");
+ SWFMovie_addExport(mo, (SWFSound)soundMP3d, "stereo8_mp3b");
SWFMovie_writeExports(mo);
}
@@ -108,7 +108,7 @@
Ming_setScale(20.0); /* let's talk pixels */
mo = newSWFMovie();
- SWFMovie_setRate(mo, 12);
+ SWFMovie_setRate(mo, 1.33);
SWFMovie_setDimension(mo, 640, 400);
/*********************************************
@@ -123,33 +123,40 @@
SWFMovie_nextFrame(mo); /* end of frame1 */
-
- add_actions(mo, "a = new Sound(); a.attachSound('somp3a');");
- add_actions(mo, "b = new Sound(); b.attachSound('somp3b');");
- add_actions(mo, "c = new Sound(); c.attachSound('somp3c');");
- add_actions(mo, "d = new Sound(); d.attachSound('somp3d');");
+ add_actions(mo, "a = new Sound(); a.attachSound('mono22_mp2');");
+ add_actions(mo, "b = new Sound(); b.attachSound('mono22_mp2b');");
+ add_actions(mo, "c = new Sound(); c.attachSound('stereo8_mp3');");
+ add_actions(mo, "d = new Sound(); d.attachSound('stereo8_mp3b');");
check_equals(mo, "a.duration", "13740");
check_equals(mo, "a.position", "0");
- add_actions(mo, "a.playSound();");
+ add_actions(mo, "a.start();");
check_equals(mo, "a.position", "0");
check_equals(mo, "b.duration", "13740");
check_equals(mo, "b.position", "0");
- add_actions(mo, "b.play();");
+ add_actions(mo, "b.start();");
check_equals(mo, "b.position", "0");
check_equals(mo, "c.duration", "5224");
check_equals(mo, "c.position", "0");
- add_actions(mo, "c.playSound();");
+ add_actions(mo, "c.start();");
check_equals(mo, "c.position", "0");
check_equals(mo, "d.duration", "5224");
check_equals(mo, "d.position", "0");
- add_actions(mo, "d.playSound();");
+ add_actions(mo, "d.start();");
check_equals(mo, "d.position", "0");
- add_actions(mo, "totals(12); stop();");
+ SWFMovie_nextFrame(mo);
+
+ add_actions(mo, "stop();");
+
+ add_actions(mo, "a.onSoundComplete = function() {"
+ "check_equals(a.position, 13740);"
+ "totals(13); "
+ "finished = true;"
+ "};");
/*****************************************************
*
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