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[Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-324-gbf1b834 |
Date: |
Fri, 29 Apr 2011 09:38:12 +0000 |
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The branch, master has been updated
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from 081407de71c4f8c345ffe1a67d0560ab2223bada (commit)
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- Log -----------------------------------------------------------------
http://git.savannah.gnu.org/cgit//commit/?id=bf1b83496da3cb98b111f8875334876baa91dc3e
commit bf1b83496da3cb98b111f8875334876baa91dc3e
Author: Sandro Santilli <address@hidden>
Date: Fri Apr 29 10:28:10 2011 +0200
Fix leak on sound_handler destructor (only exposed when using
NullSoundHandler, that is test runners...)
diff --git a/libsound/sdl/sound_handler_sdl.cpp
b/libsound/sdl/sound_handler_sdl.cpp
index 0574062..f3fa12a 100644
--- a/libsound/sdl/sound_handler_sdl.cpp
+++ b/libsound/sdl/sound_handler_sdl.cpp
@@ -122,19 +122,13 @@ SDL_sound_handler::reset()
SDL_sound_handler::~SDL_sound_handler()
{
boost::mutex::scoped_lock lock(_mutex);
+
#ifdef GNASH_DEBUG_SDL_AUDIO_PAUSING
log_debug("Pausing SDL Audio on destruction");
#endif
SDL_PauseAudio(1);
- lock.unlock();
-
- // we already locked, so we call
- // the base class (non-locking) deleter
- delete_all_sounds();
-
- unplugAllInputStreams();
-
+ // this one takes 2 seconds on my machine ...
SDL_CloseAudio();
}
diff --git a/libsound/sound_handler.cpp b/libsound/sound_handler.cpp
index aaee72f..4528d2a 100644
--- a/libsound/sound_handler.cpp
+++ b/libsound/sound_handler.cpp
@@ -740,5 +740,11 @@ sound_handler::attach_aux_streamer(aux_streamer_ptr ptr,
void* owner)
return ret;
}
+sound_handler::~sound_handler()
+{
+ delete_all_sounds();
+ unplugAllInputStreams();
+}
+
} // gnash.sound namespace
} // namespace gnash
diff --git a/libsound/sound_handler.h b/libsound/sound_handler.h
index 8c54d3e..c306068 100644
--- a/libsound/sound_handler.h
+++ b/libsound/sound_handler.h
@@ -347,7 +347,7 @@ public:
///
virtual void unplugInputStream(InputStream* id);
- virtual ~sound_handler() {};
+ virtual ~sound_handler();
/// \brief
/// Gets the duration in milliseconds of an event sound connected
-----------------------------------------------------------------------
Summary of changes:
libsound/sdl/sound_handler_sdl.cpp | 10 ++--------
libsound/sound_handler.cpp | 6 ++++++
libsound/sound_handler.h | 2 +-
3 files changed, 9 insertions(+), 9 deletions(-)
hooks/post-receive
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Sandro Santilli <=