gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-commit] [bug #33780] Hostile Skies caused Gnash to freeze on drop


From: Sandro Santilli
Subject: [Gnash-commit] [bug #33780] Hostile Skies caused Gnash to freeze on dropping bombs on enemies' plane
Date: Mon, 18 Jul 2011 23:08:18 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/534.30 (KHTML, like Gecko) Ubuntu/10.04 Chromium/12.0.742.112 Chrome/12.0.742.112 Safari/534.30

Update of bug #33780 (project gnash):

                Category:                    None => ActionScript           
                  Status:                    None => Confirmed              

    _______________________________________________________

Follow-up Comment #2:

it should be tested if 'j' should be kept alive _or_ the loop be interrupted.
I'm pretty sure there's some test of us for "guarded" target, and we have code
implementing target guarding to stop execution (when abortOnUnload is given).
EventCode (in ExecutableCode.h) is passing abrtOnUnload=false, btw...

    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/bugs/?33780>

_______________________________________________
  Message sent via/by Savannah
  http://savannah.gnu.org/




reply via email to

[Prev in Thread] Current Thread [Next in Thread]