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[Gnash-dev] Define pixel formats at compile time


From: Udo Giacomozzi
Subject: [Gnash-dev] Define pixel formats at compile time
Date: Thu, 22 Feb 2007 10:27:58 +0100

The AGG renderer heavily uses templates - in first place to have
renderers for a variety of pixel formats (currently six, probably
growing). Only one of this pixel formats is used at runtime depending
on hardware and/or GUI. Each pixel format causes re-compilation of the
whole AGG render handler which is already a fat thing (much
specialisation).

It would be great if at compile time the desired pixel format(s) could
be chosen. This can be done easily by adding some #ifdefs to
create_render_handler_agg() - however I don't know how to extend
./configure for this.

The GTK GUI uses the RGB24 pixel format in any case - regardless of
hardware. In this case the AGG renderer would become approx. 80%
smaller! ./configure could take care of that, too...

Who can help?

Udo





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