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Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash


From: strk
Subject: Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash
Date: Wed, 9 May 2007 17:36:25 +0200

On Wed, May 09, 2007 at 05:32:10PM +0200, Udo Giacomozzi wrote:
> Hello strk,
> 
> Wednesday, May 9, 2007, 5:14:50 PM, you wrote:
> s> "removed from timeline control" are those instances that get transformed
> s> by actionscript. Those should get special threatment (maybe we'd set
> s> their TimelineInfo pointer to NULL ?).
> 
> No!
> 
> - sprite placed in frame 5, instance name "mc"
> - in frame 7: mc._x += 50;
> - in frmae 9: gotoAndPlay(3);
> 
> ---> sprite disappears and re-appears at old position in frame 5

I'm talking about a gotoAndPlay(6) for your above example.
Is mc._x reset ?

--strk;




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