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Re: [Gnash-dev] First stab at fixing an OpenGL bug
From: |
strk |
Subject: |
Re: [Gnash-dev] First stab at fixing an OpenGL bug |
Date: |
Sun, 3 Jun 2007 19:12:59 +0200 |
On Sun, Jun 03, 2007 at 01:02:27PM -0400, Quinn Storm wrote:
> On Sunday 03 June 2007 04:10:03 strk wrote:
> > Ok, last proposal: just call ::display again, so the stage is rendered
> > again on expose events. The only possible downside I can think of is expose
> > events showing some intermediate states otherwise not visible with normal
> > playback (consider an sub-FPS interval transforming characters), which
> > doesn't seem a big problem to me.
> >
> >
> > --strk;
>
> That sounds good, and would have been what I'd have done had I known
> about ::display properly. I'll look into that, but it sounds like a proper
> solution at least for the moment.
We discussed in the past about adding a ::redraw method to the Gui class, to
be also used from a menu item. Can't remember if we did already, if we didn't
consider adding one yourself (you'd call that on expose).
Also, to avoid redrawing as hell while receiving a long chain of expose
events it might be worth having a loop checking for it. IIRC Udo added one
mechanism working at SWF FPS rate (wantsRedraw or similar method) but we might
want an SWF agnostic one. See also the Movie_Advancement page on gnashdev wiki.
Have fun !
--strk;
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug,
strk <=
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, Quinn Storm, 2007/06/03
- Re: [Gnash-dev] First stab at fixing an OpenGL bug, strk, 2007/06/04
- Re[2]: [Gnash-dev] First stab at fixing an OpenGL bug, Udo Giacomozzi, 2007/06/04