[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-dev] gnash performance-improved issue

From: Aix
Subject: Re: [Gnash-dev] gnash performance-improved issue
Date: Tue, 07 Apr 2009 21:37:13 +0800
User-agent: Thunderbird (Windows/20090302)

Hi strk,

Can I ask you a question?
Do you know any benchmark tool to test swf player performance? I found a page,, it only used script to test the time. I can do it by myself.
I want to compare adobe flash, gnash and swfdec performance, I want to get more accurate number. I don't know what factor affect swf player performance, only render?
Have you been to compare them before?

Many thanks,
Best regards,

strk 提到:
On Thu, Apr 02, 2009 at 03:45:51PM +0800, Aix wrote:

I already cross compile gnash 0.8.5 on arm (300MHZ), and the render
adopted AGG. But the performance seems not good. How to improve gnash
performance? Can you give me some directions? Can it get better if I
change the render to skia?

We don't know yet if skia would be faster then AGG.
I'd dubt it, unless it'll support hardware acceleration
when available (and you have it). 
Bastiaan Jacques was looking at it:

If you have an OGL-capable videocard you may try using the opengl
renderer, and improve it where it lacks features.

Also, AGG performance greatly depends on rendering area size, so
tweaking that by using XV for final scaling up should give you
performance at cost of quality.


 Free GIS & Flash consultant/developer      ()  ASCII Ribbon Campaign  /\  Keep it simple! 

reply via email to

[Prev in Thread] Current Thread [Next in Thread]