[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-dev] std::bad_cast

From: Richard Wilbur
Subject: Re: [Gnash-dev] std::bad_cast
Date: Sun, 24 May 2009 10:48:28 -0600

On Sun, 2009-05-24 at 17:42 +0200, Andrea Palmatè wrote:
> Il giorno 14/mag/09, alle ore 23:39, Benjamin Wolsey ha scritto:
> >
> > I can think of two proper ways of fixing it:
> >
> > (a) use a custom string implementation for actionscript in Gnash that
> > allows platforms to supply their own implementations if the default  
> > one
> > doesn't work. I almost did this once, but never applied it and the  
> > patch
> > got obsoleted. This should probably be done sometime anyway, as it  
> > makes
> > string processing much more efficient and fixes a number of swfdec
> > testcases.
> >
> can you send me your old patch so i can take a look at it?
> Andrea

Dear Andrea,

Do you think this project would be amenable to division of labor?  If
you would like assistance, I would be happy to work on the default
implementation to bring it up to the current baseline and coordinate
with you regarding the AmigaOS implementation.



reply via email to

[Prev in Thread] Current Thread [Next in Thread]