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From: | Bastiaan Jacques |
Subject: | Re: [Gnash-dev] Hardware acceleration support |
Date: | Mon, 1 Mar 2010 19:02:51 -0800 (PST) |
User-agent: | Alpine 2.00 (DEB 1167 2008-08-23) |
Very cool, well done! Bastiaan On Mon, 1 Mar 2010, Rob Savoye wrote:
I've been hacking on hardware video decoding support in an experimental branch ('hwaccel'), and just added support for Gnash to load the renderer at runtime. So that means one can change between Cairo,. OpenGL, and AGG when gnash is started. It's also configurable by a gnashrc setting. Currently I'm just putting all the backends in one big library, and also all the GUI glue code. Luckily there were zero name collisions on anything.
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