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Re: [gnugo-devel] Inessential worms


From: Daniel Bump
Subject: Re: [gnugo-devel] Inessential worms
Date: Sun, 25 Nov 2001 18:59:43 -0800

> > I don't see a very big problem with not having an eye space there. On
> > the other hand I can see a an advantage in not amalgamating since it
> > would simplify valuation of a move which threatens to win the semeai.
> 
> This is a consistent point of view. To make it work, we would
> disallow worms which are cutting stones. Thus we would simply
> add a condition !worm[pos].cutstone to the definition of an
> inessential worm.
> 
> Some positions that are currently handled by the ordinary life 
> and death code would then become semeai, but if we have a reliable
> semeai module that would not be a problem. And semeai6.sgf
> (and variants in which the number of liberties is changed)
> are examples of this.

I ran the regressions with this. That is, with the patch below.
It has no effect on any test. However, it seems to me that this
patch is a good idea. It will have the effect of making semeai()
called more freqently, but we are hoping that semeai() will become
more reliable in the future.

Dan

Index: engine/worm.c
===================================================================
RCS file: /cvsroot/gnugo/gnugo/engine/worm.c,v
retrieving revision 1.23
diff -u -r1.23 worm.c
--- engine/worm.c       2001/11/10 14:07:10     1.23
+++ engine/worm.c       2001/11/26 02:55:21
@@ -585,6 +585,7 @@
          && worm[pos].origin == pos
          && worm[pos].genus == 0
          && worm[pos].liberties2 == 0
+         && !worm[pos].cutstone
          && worm[pos].lunch == NO_MOVE)
       {
        int edge;



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