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Evan Berggren Daniel
Thu, 1 Aug 2002 03:48:59 -0400 (EDT)
OK, I've got a game with two instances of illegal state changes (ALIVE ->
DEAD and DEAD -> ALIVE). sgf file follows, at moves 135 (group P11 goes
from alive to dead) and 140 (group R16 goes from dead to alive).
The P11 group looks like it may be an artifact of dragons combining and
being cut, but the R16 one looks very real.
Anyway, sgf file follows.
- [gnugo-devel] success!,
Evan Berggren Daniel <=