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Re[2]: [gnugo-devel] sgf loading (v 3.3.5)


From: Evan Berggren Daniel
Subject: Re[2]: [gnugo-devel] sgf loading (v 3.3.5)
Date: Mon, 26 Aug 2002 09:43:27 -0400 (EDT)

> p.s.   couldn't you please name some environment for windows which can
>        work with that patches? maybe i would start doing something
>        useful, not fixing play_ascii ;)

I think cygwin is the usual answer for that.  It should get you the vast
majority of the UNIX / Linux toolset, including cvs and diff and the like.

Here is the fix you sent in diff -u format.

Thanks, and happy hacking :)

Evan Daniel

Index: play_ascii.c
===================================================================
RCS file: /cvsroot/gnugo/gnugo/interface/play_ascii.c,v
retrieving revision 1.20
diff -u -r1.20 play_ascii.c
--- play_ascii.c        11 Aug 2002 12:13:02 -0000      1.20
+++ play_ascii.c        26 Aug 2002 13:41:41 -0000
@@ -918,6 +918,7 @@
            sgf_initialized = 0;
            gameinfo_play_sgftree(gameinfo, sgftree.root, NULL);
            sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap);
+           curnode = sgftreeNodeCheck(&sgftree, 0);
          }
          else
            printf("Please specify a filename\n");





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