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Re: [gnugo-devel] experimental connection test
From: |
Gunnar Farneback |
Subject: |
Re: [gnugo-devel] experimental connection test |
Date: |
Fri, 30 Aug 2002 23:59:49 +0200 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode) |
Evan wrote:
> On Fri, 30 Aug 2002, Arend Bayer wrote:
> > ...oh, I forgot to say: I still think it is more useful to use tests
> > from games against humans than self play; I think Dan has made similar
> > remarks. On Gunnar's page http://www.lysator.liu.se/~gunnar/gnugo/nngs/
> > you should always find sufficiently many of them.
>
> OK. I'll go wander through some recent ones. I assume in general we want
> games against players better than GNU Go?
That's not too critical and it actually isn't all that important that
it's a human either; other programs are also okay. As a general rule
though, losses tend to be more valuable than won games.
In particular I would recommend taking a look at recent games against
viking4, another go program. In the ones I've watched there have been
several serious life and death problems, probably of the kind that
matcher_check can find.
/Gunnar