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Re: [gnugo-devel] owl attack moves and semeais


From: Gunnar Farneback
Subject: Re: [gnugo-devel] owl attack moves and semeais
Date: Thu, 08 Apr 2004 04:13:04 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode)

Arend wrote:
> - if it's tactically capturable => dead
> - otherwise, if owl alive => alive
> - otherwise, if there is a single semeai that this dragon can win => alive
> - otherwise, dead

Sorry, this seems somewhat too simplistic, although I agree we need to
have a coherent and preferrably simple handling of dragon status.

First problem:
 5 . . . . . . . . . 5
 4 O O O O O O O . . 4
 3 . . + . . . O . . 3
 2 X X X X X X O . . 2
 1 . O O O . X O . . 1
   A B C D E F G H J

The lower O string is tactically captured but strategically alive in
seki.

Second problem:
What about multiple semeais?

/Gunnar




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