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Re: [gnugo-devel] problem with score feature of 3.2
From: |
Adam Burry |
Subject: |
Re: [gnugo-devel] problem with score feature of 3.2 |
Date: |
Mon, 24 May 2004 02:24:32 -0230 |
User-agent: |
KMail/1.6.1 |
Hi:
Dan wrote:
> As Gunnar noted, --score aftermath does get this problem
> right and is generally pretty reliable for scoring at
> the end of the game. The algorithms in score.c can
> also be used to get a score in the middle game so
> they address a different purpose. This file is a
> rewrite of some old code of Jerome Dumonteil based on
> Bouzy's dissertation, really obsoleted by influence.c
> but kept around anyway.
In that case maybe the solution to my problem is to leave the score.c code as
it is but change "--score finish" so that it completes the game and then
calls "--score aftermath"? I'm not a gnugo developer, just taking shots in
the dark.
Adam