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From: | Olav Müller-Loose |
Subject: | Re: [gnugo-devel] Building GNU Go on Windows |
Date: | Tue, 06 Nov 2007 18:27:45 +0100 |
User-agent: | Thunderbird 2.0.0.6 (Windows/20070728) |
address@hidden schrieb:
So I have removed score.c from the engine project.Gunnar Farnebäck schrieb:Has anybody tried to build GNU Go 3.7.11 on Windows? Does it work?Hello, the missing project uncompress_fuseki causes the error as well as the missing engine\score.c as far as I can see. I attached a working uncompress_fuseki project file. I took the score.c is from 3.7.8 and MS VC 6.0 has build a working gnugo.exe 3.7.11 running now on KGS.. hope it helps, OlavBut score.c isn't supposed to be there since it was removed from the distribution. Here are Olav's changes in the form of a patch, in case anyone wants to look at them. Dan I hope the other dsp files are ok, because I'm not familiar with the whole progress. Until the sources can be compiled it seems everything is working. Olav |
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For example: !MESSAGE !MESSAGE NMAKE /f "engine.mak" CFG="engine - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "engine - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "engine - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "engine - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /GX /Zi /O2 /I "." /I ".." /I "..\sgf" /I "..\interface" /I "..\patterns" /I "..\utils" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /YX"gnugo.h" /Fd"Release/engine" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "engine - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "engine___Win32_Debug" # PROP BASE Intermediate_Dir "engine___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /W2 /Gm /GX /ZI /Od /I "." /I ".." /I "..\sgf" /I "..\interface" /I "..\patterns" /I "..\utils" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /FR /YX"gnugo.h" /Fd"Debug/engine" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "engine - Win32 Release" # Name "engine - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\aftermath.c !IF "$(CFG)" == "engine - 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