[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: GDL2 - TODO needs to be updated

From: Markus Hitter
Subject: Re: GDL2 - TODO needs to be updated
Date: Mon, 17 Feb 2003 13:08:56 +0100

Am Montag, 17.02.03 um 00:13 Uhr schrieb Stéphane Corthésy:

BTW, some people asked me how stable and functional GDL2 is, and how possible would it be to port applications written for Apple's EOF to GDL2 (based on OSX currently, but maybe fully ported on GNUStep).

Don't know how you build your GDL2, but my copy compiles and works fine on OS X without any (additional) GNUstep stuff installed.

OK, there are some minor tweaks, but they are collected in 3 files with about 100 lines of code all together. Plus the 4 files for Garbage Collection off GNUstep base.

I've patched the GCObject stuff to work without behaviour adding but currently use a "#define GCObject NSObject" until I can see the promised memory leaks.

The real problem for me is the lack of sample code, however. There are quite some documents on and which discuss the theory about how it should work, but doing it in a simple practical app isn't that easy without all that wizards / EOModelers etc. Currently, I'm drilling into the sample code which comes with the WO5.2 demo.


P.S.: If you have patches, could you send them to the public?
- - - - - - - - - - - - - - - - - - -
Dipl. Ing. Markus Hitter

reply via email to

[Prev in Thread] Current Thread [Next in Thread]