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Opal, CGLayer and OpenGL in UIKit

From: Ivan Vučica
Subject: Opal, CGLayer and OpenGL in UIKit
Date: Fri, 30 Sep 2011 18:48:41 +0200


I've been reading the Apple docs on Quartz/CoreGraphics, and I've stumbled upon CGLayer. Upon first look, it looks like CGLayer is already implemented.

My first thought is that perhaps we don't need to actually use OpenGL when implementing UIKit, at least not initially. What do you guys think?

Ivan Vučica - address@hidden

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