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From: | Simon Adameit |
Subject: | Re: [grt-talk] textures |
Date: | Tue, 15 Apr 2003 23:30:58 +0200 |
User-agent: | Mozilla/5.0 (X11; U; FreeBSD i386; en-US; rv:1.3) Gecko/20030407 |
Nikodemus Siivola wrote:
On Tue, 15 Apr 2003, Simon Adameit wrote:Can you describe difficulties? I looked at the source couldnt find them.Oh, it works fine now. ;) But the csg normals use proximity/inside, not inside-p: check if the point is on the surface of a, if so return the normal from a, else from b. Accuracy problems made life hell when trying to check if point is inside a, then return normal from b, else from a. Should be still doable, though. Will probably get back to it later.
Could be that inside-p cant be used cause the point is on the surface.
Am I making sence?
No ;-)
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