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Re: multi-lingual guile: language strictness
From: |
Brett Gilio |
Subject: |
Re: multi-lingual guile: language strictness |
Date: |
Fri, 13 Jul 2018 21:57:13 -0500 |
User-agent: |
mu4e 1.0; emacs 26.1 |
Matt Wette writes:
Hi All,
I posed a question on #guile IRC last weekend asking for use
cases for making
Guile
multi-lingual. The use case that came up was the desire to use
Guile as an
extension
that supports multiple languages for users. To that end, I
wonder how important
it is
to make these extension languages meet published language
conventions or
standards.
I believe to do so is too difficult: the Guile community does
not have the
volunteer
workforce people to achieve this. I think it would be more
practical to look
for
reasonable approximations. If this is the direction to go, then
should Guile
name
these extension languages according to what they attempt to
mimic (e.g.,
javascript),
or rather rename to something that has a similar sounding name
(e.g.,
guavascript), or,
as another option, rename with an extension monicker (e.g.,
javascriptx)?
Matt
Is this possibility for making Guile multi-lingual a promised
feature,
or more of a wishlist type thing? I'll have to think about some
ways
that might be good to approach this, because the limiting
volunteer-community is definitely going to be an issue.
--
Brett M. Gilio
Free Software Foundation, Member
https://parabola.nu | https://emacs.org
Re: multi-lingual guile: language strictness, William ML Leslie, 2018/07/14