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Re: GUILE FAQ
From: |
Roger Faust |
Subject: |
Re: GUILE FAQ |
Date: |
Mon, 22 Jan 2001 14:50:41 +0100 |
On Mon, 22 Jan 2001, thi wrote:
> guile's development climate is somewhat chilly because the people with
> write privs have more programming than project management experience,
> and often form (perhaps unintentionally) barriers to contributions and
> other help from the community. it takes great skill and some art to be
> able to consistently convert incidental alignments of interest into long
> term cohesive effort (especially for volunteer projects), but usually we
> see that the first step towards this kind of arrangement, namely the
> recognition that long term cohesive effort has any value as compared to
> short term personal glory, falters in some way or another. couple all
> this w/ MIT-style DTRT approach and you get very little user-visible
> "churn". (but, hey, what do you expect w/ a name like "guile"? :-)
>
> what are all your requirements?
I think the main point is documentation, the stuff which I got until
now didn't courached me to invest more time in GUILE. I
don't want to say that I'm not interessted, but I haven't so much
time......
Roger
- GUILE FAQ, Nathan Lovell, 2001/01/20
- Re: GUILE FAQ, Roger Faust, 2001/01/20
- GUILE FAQ, pax!, 2001/01/22
- Re: GUILE FAQ, thi, 2001/01/22
- Re: GUILE FAQ, thi, 2001/01/22
- Re: GUILE FAQ, thi, 2001/01/22
- Message not available
- Re: GUILE FAQ, thi, 2001/01/23
- Re: GUILE FAQ, Neil Jerram, 2001/01/23
- guile-doc html Re: GUILE FAQ, Steve Tell, 2001/01/23
- Re: guile-doc html Re: GUILE FAQ, Neil Jerram, 2001/01/24