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bug#31359: [PATCH] gnu: love: Update to 11.1.


From: Ludovic Courtès
Subject: bug#31359: [PATCH] gnu: love: Update to 11.1.
Date: Sat, 05 May 2018 22:20:05 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/25.3 (gnu/linux)

Hello,

"Thompson, David" <address@hidden> skribis:

> On Thu, May 3, 2018 at 11:53 AM, Pierre Neidhardt <address@hidden> wrote:
>> * gnu/packages/game-development.scm (love): Update to 11.1.
>> ---
>>  gnu/packages/game-development.scm | 13 +++----------
>>  1 file changed, 3 insertions(+), 10 deletions(-)
>>
>> diff --git a/gnu/packages/game-development.scm 
>> b/gnu/packages/game-development.scm
>> index 1b92bde7a..a195b41d7 100644
>> --- a/gnu/packages/game-development.scm
>> +++ b/gnu/packages/game-development.scm
>> @@ -550,22 +550,15 @@ archive on a per-file basis.")
>>  (define-public love
>>    (package
>>      (name "love")
>> -    (version "0.10.2")
>> +    (version "11.1")
>>      (source (origin
>>               (method url-fetch)
>>               (uri (string-append 
>> "https://bitbucket.org/rude/love/downloads/";
>>                                   "love-" version "-linux-src.tar.gz"))
>>               (sha256
>>                (base32
>> -               "11x346pw0gqad8nmkmywzx4xpcbfc3dslbrdw5x94n1i25mk0sxj"))
>> -             (modules '((guix build utils)))
>> -             (snippet
>> -              '(begin
>> -                 ;; Build with luajit 2.1.0-beta3.  Fixed in love 0.11.
>> -                 ;; See <https://bitbucket.org/rude/love/issues/1277>.
>> -                 (substitute* "src/libraries/luasocket/libluasocket/lua.h"
>> -                   (("> 501") ">= 501"))
>> -                 #t))))
>> +               "1pkwiszmjs0xrwk0wqbc5cp9108b1y8gwsid0gqk1s0x09q9lpmw"))
>> +             (modules '((guix build utils)))))
>>      (build-system gnu-build-system)
>>      (native-inputs
>>       `(("pkg-config" ,pkg-config)))
>> --
>> 2.17.0
>
> This looks good to me. Ludo, could you apply it for me? I always end
> up looking at patches when I'm not in a position to push them!

Done, thanks!  :-)

Ludo’.





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