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[Gzz-commits] gzz/Documentation/misc inbct2002yht
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/misc inbct2002yht |
Date: |
Tue, 10 Sep 2002 05:38:43 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/09/10 05:38:43
Modified files:
Documentation/misc: inbct2002yht
Log message:
update
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/misc/inbct2002yht.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
Patches:
Index: gzz/Documentation/misc/inbct2002yht
diff -c gzz/Documentation/misc/inbct2002yht:1.1
gzz/Documentation/misc/inbct2002yht:1.2
*** gzz/Documentation/misc/inbct2002yht:1.1 Tue Sep 10 05:17:47 2002
--- gzz/Documentation/misc/inbct2002yht Tue Sep 10 05:38:43 2002
***************
*** 1,27 ****
General description
! We investigate hyperstructure and flexible user interfaces as a solution
to
! the information flood from the net. The current computing paradigm is at
! a dead end, since both the user interfaces and the back-end data
structures
! are very good for each other: to go forwards, both need to be changed
! aggressively
!
Participating corporations
! ???
! Goals, results
! Storm (formerly mediaserver)
! Fillets
! Procedural textures
Gzz
! The next steps in the project are
! * release 0.8 (currently we're at 0.8alpha1 which is operational
! but incomplete)
! * usability tests for several subtopics
! * true P2P networking using Storm
Risks, problems
--- 1,34 ----
General description
! We investigate using hyperstructure and flexible user interfaces together
! as a solution to the information flood from the net.
Participating corporations
! Sonera
!
! Goals
!
! * Interactive hyperstructure: the user can connect any two "items" which
will
! after that be "near" each other in the hyperspace, and easily visible
and accessible
! from one another
! * Ad hoc teamwork: non-centralized P2P version control of structured data.
! Any people can form a small team and work on their changes to an object
and after finishing,
! submit those changes for consideration by a larger group. All
versioning should be taken
! care of by the software.
!
! Results
! Storm (formerly mediaserver),
! Fillets: a perceptually motivated improvement to graph drawing (see
report)
! Procedural textures:
Gzz
! Plan
! * release 0.8 (currently we're at 0.8alpha1 which is operational
! but incomplete)
! * usability tests for several subtopics
! * true P2P networking using Storm
Risks, problems
***************
*** 40,46 ****
limitations (bandwidth, screen, memory, UI) of a mobile environment
far more feasible.
* User interfaces to relational data. Writing a graphically intensive
! OpenGL frontend to a relational database with the ability to create
ad hoc structures on top.
* ...
--- 47,53 ----
limitations (bandwidth, screen, memory, UI) of a mobile environment
far more feasible.
* User interfaces to relational data. Writing a graphically intensive
! OpenGL front-end to a relational database with the ability to create
ad hoc structures on top.
* ...