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[Gzz-commits] gzz/gfx demo/irregular2.py libtexture/sawnoise....


From: Janne V. Kujala
Subject: [Gzz-commits] gzz/gfx demo/irregular2.py libtexture/sawnoise....
Date: Wed, 18 Sep 2002 04:15:23 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Janne V. Kujala <address@hidden>        02/09/18 04:15:23

Modified files:
        gfx/demo       : irregular2.py 
        gfx/libtexture : sawnoise.texture 

Log message:
        Try to make sharper irregularities

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/demo/irregular2.py.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/libtexture/sawnoise.texture.diff?tr1=1.2&tr2=1.3&r1=text&r2=text

Patches:
Index: gzz/gfx/demo/irregular2.py
diff -c gzz/gfx/demo/irregular2.py:1.12 gzz/gfx/demo/irregular2.py:1.13
*** gzz/gfx/demo/irregular2.py:1.12     Wed Sep 18 02:41:35 2002
--- gzz/gfx/demo/irregular2.py  Wed Sep 18 04:15:23 2002
***************
*** 4,11 ****
  tex = GZZGL.createTexture()
  tex.shade(128, 128, 0, 4, "RGBA", "RGBA",
            "sawnoise", ["bias", "0.5",
!                        "scale", "0.2", "freq", "1", "df", "2", 
!                        "scale2", "0.05", "freq2", "12", "df2", "1.5"])
  
  boxtex = GZZGL.createTexture()
  
--- 4,13 ----
  tex = GZZGL.createTexture()
  tex.shade(128, 128, 0, 4, "RGBA", "RGBA",
            "sawnoise", ["bias", "0.5",
!                        "scale", "0.15", "freq", "1", "df", "2", 
!                        "scale2", "0.25", "freq2", "10", "df2", ".5"])
! #                       "scale", "0.2", "freq", "1", "df", "2", 
! #                       "scale2", "0.05", "freq2", "12", "df2", "1.5"])
  
  boxtex = GZZGL.createTexture()
  
Index: gzz/gfx/libtexture/sawnoise.texture
diff -c gzz/gfx/libtexture/sawnoise.texture:1.2 
gzz/gfx/libtexture/sawnoise.texture:1.3
*** gzz/gfx/libtexture/sawnoise.texture:1.2     Tue Sep 17 03:35:55 2002
--- gzz/gfx/libtexture/sawnoise.texture Wed Sep 18 04:15:23 2002
***************
*** 11,17 ****
  }
  
  float saw_sin(float x) {
!   return asin(sin(x))/M_PI_2;
  }
  float saw_cos(float x) {
    return saw_sin(x + M_PI_2);
--- 11,18 ----
  }
  
  float saw_sin(float x) {
!   float t = asin(sin(x))/M_PI_2;
!   return t*t*t;
  }
  float saw_cos(float x) {
    return saw_sin(x + M_PI_2);




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