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[Gzz-commits] gzz TODO


From: Janne V. Kujala
Subject: [Gzz-commits] gzz TODO
Date: Thu, 13 Feb 2003 13:32:02 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Janne V. Kujala <address@hidden>        03/02/13 13:32:02

Modified files:
        .              : TODO 

Log message:
        xupdf stuff

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.579&tr2=1.580&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -u gzz/TODO:1.579 gzz/TODO:1.580
--- gzz/TODO:1.579      Thu Feb 13 13:02:07 2003
+++ gzz/TODO    Thu Feb 13 13:32:01 2003
@@ -16,7 +16,6 @@
 HT03 deadline:
     tjl:
        - tune background color of demo.
-        - can you write the abstract section to xupdf article?
        - the great buoy redesign
             - even less blurr to textures? 
            - painting the squares with mouse and send coords to console 
@@ -26,16 +25,32 @@
              OTOH, the box in ppcanvas is actually painted as big as wanted..
             - buoys are too small
            - speedups
+       - have we agreed on a name for xupdf?
+        - make sure that all relevant points are in the xupdf article?
+         Some possible problem areas include:
+               - abstract
+                       - should we use the
+                         "everything visble"/"fluid animation"
+                         main points there?
+                       - what is most relevant of the whole?
+                       - what to say about link types?
+               - intro
+               - buoys
+                       - "left and right hand"?
+               - concl
+               - figures and captions
+               - refs
+                       - what fisheye refs are relevant?
+                       - PARC
+                       - transpointing windows
+                       - xanalogical structure
+       - buoy geom fig 
+               
     jvk:
-       - article: is buoy geometry and the reasons discussed?
-         projective lines easy, etc
        - UML diagrams of the structures involved (not real classes,
          pseudoclasses; e.g. fluidMediaUnit (e.g. character, image pixel, ...))
        - work on xudpf article
        - xupdf geometry
-       - reST -> latex [Kluge done: use Gruber's latex writer for
-         files whose path contains 'manuscripts/' in umldoc.py.
-         Needs some cleanup and possibly more framework. ]
        - (with mudyc): build a good example structure of xupdf use
          with 
            1) several articles
@@ -52,7 +67,10 @@
     benja:
        - Papers
          - P2P article and diff thesis
-         - xupdf
+         - xupdf: could you read the article and 
+               - fix or comment on problems in text
+               - check that all relevant points are still mentioned 
+               - add any missing or incomplete refs that you know about
     mudyc:
        - write the "no memex" section
        - screenshots to xupdf (and storm?)




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