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[Gzz-commits] manuscripts/AGPU fonts.txt


From: Tuomas J. Lukka
Subject: [Gzz-commits] manuscripts/AGPU fonts.txt
Date: Sat, 12 Apr 2003 07:03:21 -0400

CVSROOT:        /cvsroot/gzz
Module name:    manuscripts
Changes by:     Tuomas J. Lukka <address@hidden>        03/04/12 07:03:21

Modified files:
        AGPU           : fonts.txt 

Log message:
        Improve title, remove one issue (answer: NO)

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/manuscripts/AGPU/fonts.txt.diff?tr1=1.6&tr2=1.7&r1=text&r2=text

Patches:
Index: manuscripts/AGPU/fonts.txt
diff -u manuscripts/AGPU/fonts.txt:1.6 manuscripts/AGPU/fonts.txt:1.7
--- manuscripts/AGPU/fonts.txt:1.6      Wed Apr  9 06:47:01 2003
+++ manuscripts/AGPU/fonts.txt  Sat Apr 12 07:03:21 2003
@@ -1,12 +1,9 @@
 ISSUES:
-- do we need to even consider rendering each glyph using multiple 
-  primitives (obviously too slow)?
 - how much should we discuss the texel-character stuff?
 - what should we say about proportional fonts?
 
-
-GPU methods for text rendering
-==============================
+Legible text using the flexibility of modern GPUs
+=================================================
 
 Although it has recently become a commodity, 3D hardware has found
 little use in business applications.  Rotated and smoothly scaled text
@@ -46,4 +43,4 @@
 
 FIGS!!!
 - sharpening
-- sub-pixel rendering
\ No newline at end of file
+- sub-pixel rendering




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