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Re: Building bison 2.1 on Windows

From: oconnor . maryann
Subject: Re: Building bison 2.1 on Windows
Date: Mon, 24 Sep 2007 18:24:35 +0000

Thanks, Laurence,

I'll take a look and see if this route is the one for me.  In terms of building 
from the source, I'm just trying to be consistent (grab the tar/zip file, 
untar/unzip, and build on each platform).  Binaries is a reasonable option, as 

Concerning Windows: my personal taste and yours align here.  But..., sometimes 
we have to do what we don't like and Windows often is involved ;^)

Thanks, if I have any other questions, I'll ask.  I appreciate your help!

-Mary Ann

 -------------- Original message ----------------------
From: address@hidden
> I wrote:
> > It was not difficult to integrate a Bison parser with a Visual C++
> program, but I've
> > forgotten the details.  I eventually gave up on Visual C++ and used GCC on
> > the Windows machine instead.  This project is currently on ice.
> The sources for this project are here:
> xchange
> This is the CVS repository for the `scantest' part of the GNU Metadata
> Exchange Utilities.  I started porting it to GNU/Linux, and I'm not sure
> whether the older versions of the files in the repository contain the old
> Visual C++ code.  That is, I don't remember when I started using the
> repository.
> You could take a look through the `ChangeLog' file and/or the log files in
> the `/LOG/' subdirectory to see whether they contain any information that
> would be useful to you.
> I don't have access to a machine with Windows and Visual C++, so I can't
> try running it.  Left to my own devices, I wouldn't touch either Windows
> or Visual C++ with a barge pole, but that's just my personal taste.
> However, if you choose to take a look and have any questions, I will try
> to answer them.  It's been awhile since I've looked at this code, though.
> Laurence Finston

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