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Re: try-this-for ?
From: |
Emanuel Berg |
Subject: |
Re: try-this-for ? |
Date: |
Fri, 19 Jan 2018 11:47:55 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.4 (gnu/linux) |
tomas wrote:
> I'm actually enhancing one I wrote for
> a customer ten years ago (C, GTK2). I have
> written many of those. And I'm far from
> a special snowflake.
Yes, I have also written them (in C and C++)
but never thought it to be really common and
even Emacs does it in a poor-man's way compared
to Unix.
If a process cannot even be preempted one might
as well extend the definition of "scheduling" to
a OO game loop that progresses the animation
state of a bunch of sprites in a linked list...
> It's not magic. It's pretty "classical" as
> Unix goes
With Unix we think rather of PCBs, IPC, context
switches, memory protection, different
scheduling algorithms, on-the-fly and
from-the-outside changes of priorities, and
so on.
--
underground experts united
http://user.it.uu.se/~embe8573
- Re: try-this-for ?, (continued)
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- Re: try-this-for ?, Emanuel Berg, 2018/01/18
- Re: try-this-for ?, tomas, 2018/01/18
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- Re: try-this-for ?, Emanuel Berg, 2018/01/18
- Re: try-this-for ?, tomas, 2018/01/19
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- Re: try-this-for ?, Emanuel Berg, 2018/01/19
- Re: try-this-for ?, tomas, 2018/01/19
- Message not available
- Re: try-this-for ?,
Emanuel Berg <=
- Re: try-this-for ?, tomas, 2018/01/19