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four-points interpolation


From: Francesco Potortì
Subject: four-points interpolation
Date: Wed, 21 Jan 2009 09:20:25 +0100

Suppose I have a triangular mesh, with values known at the vertices: to
obtain the value inside of a facet I can resort to interpolation, and
linear interpolation on three points is the simplest.

Suppose now I have a rectangular mesh.  What kind of interpolation could
I use?  Is there a "simplest" one?

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